<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-33545815</id><updated>2011-04-21T15:27:58.969-07:00</updated><title type='text'>Sam's Game Blog</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://professors84.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/33545815/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://professors84.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Sam</name><uri>http://www.blogger.com/profile/07521552174340924765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-33545815.post-116138236235655444</id><published>2006-10-20T15:12:00.000-07:00</published><updated>2006-10-20T15:12:42.366-07:00</updated><title type='text'></title><content type='html'>It....just....won't....stop.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/33545815-116138236235655444?l=professors84.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://professors84.blogspot.com/feeds/116138236235655444/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=33545815&amp;postID=116138236235655444' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/33545815/posts/default/116138236235655444'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/33545815/posts/default/116138236235655444'/><link rel='alternate' type='text/html' href='http://professors84.blogspot.com/2006/10/it.html' title=''/><author><name>Sam</name><uri>http://www.blogger.com/profile/07521552174340924765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-33545815.post-116045582798782725</id><published>2006-10-09T21:50:00.000-07:00</published><updated>2006-10-09T21:50:28.000-07:00</updated><title type='text'></title><content type='html'>Will this crap never end?  Seriously.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/33545815-116045582798782725?l=professors84.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://professors84.blogspot.com/feeds/116045582798782725/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=33545815&amp;postID=116045582798782725' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/33545815/posts/default/116045582798782725'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/33545815/posts/default/116045582798782725'/><link rel='alternate' type='text/html' href='http://professors84.blogspot.com/2006/10/will-this-crap-never-end-seriously.html' title=''/><author><name>Sam</name><uri>http://www.blogger.com/profile/07521552174340924765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-33545815.post-115803661285576935</id><published>2006-09-11T20:48:00.000-07:00</published><updated>2006-09-11T21:50:13.076-07:00</updated><title type='text'></title><content type='html'>&lt;p class="MsoNormal"&gt;RPGs…a genre that I can say I have definitely grown out of.&lt;span style=""&gt;  &lt;/span&gt;I used to be enthralled by anything that involved evil empires, spunky protagonists and menu based combat, but now not so much.&lt;span style=""&gt;  &lt;/span&gt;I think the main reason is I simply don’t have the time.&lt;span style=""&gt;  &lt;/span&gt;I played the most RPGs when I was in middle school and early high school.&lt;span style=""&gt;  &lt;/span&gt;Back then, my only obligation then was school (which wasn’t very difficult) and mowing the lawn once a week.&lt;span style=""&gt;  &lt;/span&gt;Nowadays, I have much more school work, a fairly time consuming job, a girlfriend and a nagging desire to have a social life.&lt;span style=""&gt;  &lt;/span&gt;That kinda cuts into the time I could spend leveling up spiky haired heroes.&lt;span style=""&gt;  &lt;/span&gt;It doesn’t help that RPGs are much more time consuming than they ever were.&lt;span style=""&gt;  &lt;/span&gt;Also, I don’t really know what happened, but somewhere along the line, the storylines in these games just became kinda…lame?&lt;span style=""&gt;  &lt;/span&gt;A combination of angsty, unlikable heroes and too much religious symbolism (see also: Grandia II) helped kill my interest.&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;Despite all of my negativity towards RPGs nowadays, there are a few absolute classics that are among my favorite games of all time.&lt;span style=""&gt;  &lt;/span&gt;Most are games you will probably recognize, but I’ve managed to play a couple weird things that people rarely think of when they hear the words “classic RPG”&lt;span style=""&gt;  &lt;/span&gt;Here’s my top 10:&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;#10 Ogre &lt;st1:place st="on"&gt;&lt;st1:city st="on"&gt;Battle&lt;/st1:City&gt;&lt;/st1:place&gt; 64: Person of Lordly Caliber&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;     &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;o:p&gt;  &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/2df0b2d3f1.gif" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;The N64 certainly was not a developer’s first choice for RPGs.&lt;span style=""&gt;  &lt;/span&gt;Thanks to the overall lack of storage space, most RPGs went to the Playstation.&lt;span style=""&gt;  &lt;/span&gt;But what exactly DID they do with that extra storage space?&lt;span style=""&gt;  &lt;/span&gt;Lots and lots of FMV.&lt;span style=""&gt;  &lt;/span&gt;Enix managed to create a kick butt game that didn’t have a bit of CG movies in it.&lt;span style=""&gt;  &lt;/span&gt;OB64 is a strategy RPG in which you control several small groups of warriors on a battlefield.&lt;span style=""&gt;  &lt;/span&gt;When you run into an enemy unit, both sides attack and the side that took the most damage is forced to retreat.&lt;span style=""&gt;  &lt;/span&gt;It’s incredibly deep with over two dozen types of units, hundreds of items and innovative alignment and reputation systems that determine what characters you can recruit, what path through the story you take and ultimately which ending you get.&lt;span style=""&gt;  &lt;/span&gt;At first, OB64 looks daunting with tons of menus and icons, but a very useful help feature (just press START anywhere) that explains every feature of the game painlessly.&lt;span style=""&gt;  &lt;/span&gt;Lots of games could benefit from features like this.&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/23cbbd5f5a.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;#9 Dragon Warrior&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/15df3c25d1.png" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;See all of your Final Fantasies, your Chrono Triggers, your Xenosagas?&lt;span style=""&gt;  &lt;/span&gt;It all started here.&lt;span style=""&gt;  &lt;/span&gt;Dragon Warrior was the first true console RPG and it set the basic framework for what we consider an RPG today.&lt;span style=""&gt;  &lt;/span&gt;It is very primitive however.&lt;span style=""&gt;  &lt;/span&gt;To give you an idea of how barebones DW is, the story is not any more complex than “kill the Dragonlord and save the princess,” all the battles are simply your character versus a single enemy, and the two offensive spells of the game are called HURT and HURTMORE.&lt;span style=""&gt;  &lt;/span&gt;The game is addicting though.&lt;span style=""&gt;  &lt;/span&gt;DW’s appeal does not come from reaching the next plot point or watching an FMV cutscene, the appeal comes from killing a hundred wolves so you finally have enough money to buy an axe so you can kill them in one hit!&lt;span style=""&gt;  &lt;/span&gt;This game takes a little getting used to (it’s pretty slow), but it’s surprisingly rewarding.&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/4e1c7b9965.png" /&gt;&lt;/a&gt; &lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;#8 Super Mario RPG:&lt;span style=""&gt;  &lt;/span&gt;Legend of the Seven Stars&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/5f05e6e95c.gif" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;In 1996, Nintendo and Square teamed up for a very surprising and ambitious project:&lt;span style=""&gt;  &lt;/span&gt;to make a Role Playing Game based on the Mario universe.&lt;span style=""&gt;  &lt;/span&gt;Mario had been thrust into different genres before, but never anything like this.&lt;span style=""&gt;  &lt;/span&gt;It seemed wonderful and completely sacrilegious at the same time.&lt;span style=""&gt;  &lt;/span&gt;As one can imagine the competent minds at Square and Nintendo pulled it off quite well, putting ten years of Mario lore into a well crafted RPG.&lt;span style=""&gt;  &lt;/span&gt;It introduced the concept of Timed Hits (pressing the A button right before you attack to increase the damage) and special commands used during magic attacks to make battles more interactive.&lt;span style=""&gt;  &lt;/span&gt;It also had very witty dialogue (a rarity for the time), and great looking graphics (few games pull off prerendered graphics this well).&lt;span style=""&gt;  &lt;/span&gt;I only have one complaint:&lt;span style=""&gt;  &lt;/span&gt;the Mario universe is gigantic, with tons and tons of interesting characters, so why do we need to introduce new ones like Mallow and Geno?&lt;span style=""&gt;  &lt;/span&gt;And where the hell is Luigi? &lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/1e2d478a6b.gif" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;#7 Paper Mario: The 1000 Year Door&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/dd5367314d.jpg" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;Mario makes the list twice in a row!&lt;span style=""&gt;  &lt;/span&gt;It’s none too surprising considering how excellent it is.&lt;span style=""&gt;  &lt;/span&gt;PM’s most interesting feature is it takes the action game aspect (i.e. timed hits) of Super Mario RPG and takes it further.&lt;span style=""&gt;  &lt;/span&gt;For example, in the Paper Mario series, you can jump on enemies or use your partners’ special abilities in the overworld to get a preemptive strike.&lt;span style=""&gt;  &lt;/span&gt;Paper Mario’s biggest strength probably lies in the story in dialogue.&lt;span style=""&gt;  &lt;/span&gt;Seriously, PM: TTYD has some of the wittiest written dialogue this side of Earthbound.&lt;span style=""&gt;  &lt;/span&gt;It makes actually WANT to talk to all the NPCs, AND use your partner Goombella to give you the background information on each NPC (and trust me, there’s a lot of them).&lt;span style=""&gt;  &lt;/span&gt;The story, which culminates in Princess Peach getting possessed by a demon (SPOILER ALERT!&lt;span style=""&gt;  &lt;/span&gt;YOU HAVE JUST READ A SPOILER!), is really dark.&lt;span style=""&gt;  &lt;/span&gt;You have to see it to believe it.&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/84d73af77e.jpg" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;#6 Final Fantasy VI&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/eb34932186.jpg" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;A popular favorite among RPG nerds.&lt;span style=""&gt;  &lt;/span&gt;FFVI(aka FFIII) has been creating fanboys out of gamers since 1994.….It’s one of the first RPGs whose story went beyond a simple “good vs. evil concept.&lt;span style=""&gt;  &lt;/span&gt;For the first time, the story became the main focus in a Final Fantasy game.&lt;span style=""&gt;  &lt;/span&gt;It’s no slouch in other departments either.&lt;span style=""&gt;  &lt;/span&gt;Thirteen selectable characters each with unique abilities, and you better use them all because the final dungeon requires every person in your party.&lt;span style=""&gt;  &lt;/span&gt;The battle system was great too; each character has a unique ability.&lt;span style=""&gt;  &lt;/span&gt;Who could forget Sabin’s special moves done with fighting game motions, or Setzer’s slot machine attack?&lt;span style=""&gt;  &lt;/span&gt;FFVI is good.&lt;span style=""&gt;  &lt;/span&gt;Really good, but not without a few big flaws.&lt;span style=""&gt;  &lt;/span&gt;The first half of the game is some of the best RPG goodness you’ll ever find, but the second half of the game (that is very open ended) feels very disconnected from the rest of the game.&lt;span style=""&gt;  &lt;/span&gt;It ends up being just one sappy scene after another.&lt;span style=""&gt;  &lt;/span&gt;Also, there are so many exploits and glitches that make the game really easy.&lt;span style=""&gt;  &lt;/span&gt;&lt;span style=""&gt; &lt;/span&gt;I’m not trying to hate or anything, it’s just a few blemishes on a great game.&lt;/p&gt;       &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/91f5e4d2d6.png" /&gt;&lt;/a&gt;&lt;br /&gt; &lt;/o:p&gt;&lt;br /&gt;&lt;b style=""&gt;#5 Shining Force II&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/cef52a4d21.gif" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/o:p&gt;It’s hard for me to like a strategy RPG.&lt;span style=""&gt;  &lt;/span&gt;Especially turn based one.&lt;span style=""&gt;  &lt;/span&gt;Most of them are far too complicated for their own good, and you can get screwed over if you’re not careful.&lt;span style=""&gt;  &lt;/span&gt;Fortunately, SFII remains simple yet challenging.&lt;span style=""&gt;  &lt;/span&gt;Think chess, but with RPG conventions (i.e. stats) and you have a basic idea of what the game is like.&lt;span style=""&gt;  &lt;/span&gt;You get to build an army of over thirty characters consisting of centaurs, archers, werewolves, magicians and more.&lt;span style=""&gt;  &lt;/span&gt;Nothing about the game is really standout spectacular.&lt;span style=""&gt;  &lt;/span&gt;The story is kinda uninspired, the graphics are cute but not mind-blowing, same for the music.&lt;span style=""&gt;  &lt;/span&gt;What makes SF II great in the end is the simple, but addicting gameplay.&lt;span style=""&gt;  &lt;/span&gt;Some of the battles might take a while but after a short break, you’ll be eager to head back into things.&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/a338b2f0da.gif" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;#4 Secret of Mana&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/0b5e57efc5.gif" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;Secret of Mana is one of those games that probably are not that good in the spectrum of RPGs but that poison known as nostalgia has tainted my opinion of the game.&lt;span style=""&gt;  &lt;/span&gt;SoM could be classified as an “action- RPG.”&lt;span style=""&gt;  &lt;/span&gt;About the only difference between this and a regular RPG is that you walk up to your enemies and hit them rather than just choosing options from a menu.&lt;span style=""&gt;  &lt;/span&gt;Radical.&lt;span style=""&gt;  &lt;/span&gt;Another interesting feature of SoM is that it’s multiplayer!&lt;span style=""&gt;  &lt;/span&gt;Your two companions can be controlled by humans if you so with.&lt;span style=""&gt;  &lt;/span&gt;And you probably should find some friends, because the computer in this game is braindead.&lt;span style=""&gt;  &lt;/span&gt;This game is yet another victim of Square’s “courageous boy and friends defeat an evil empire” cliché, but still manages to be entertaining.&lt;span style=""&gt;  &lt;/span&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/ff98f52e1c.gif" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;#3 Chrono Trigger&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/aba4e81de7.jpg" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;Chrono Trigger was meant to be a blockbuster hit.&lt;span style=""&gt;  &lt;/span&gt;It is the culmination of a developer dream team that was made up of developers, artists and musicians from Final Fantasy, Dragon Warrior and Secret of Mana.&lt;span style=""&gt;  &lt;/span&gt;CT has all the markings of a great SNES RPG.&lt;span style=""&gt;  &lt;/span&gt;Beautiful graphics and music, a fast paced, gripping plot and a battle system that is simple but rarely boring.&lt;span style=""&gt;  &lt;/span&gt;Fortunately, CT brings some new things to the table, like the time traveling aspect of the plot and the ability to combine special attacks with your party members (which produces some pretty awesome results).&lt;span style=""&gt;  &lt;/span&gt;The time travel gimmick of the game is implemented pretty well, but isn’t without its plot holes(which are pretty unavoidable when you think about time travel).&lt;span style=""&gt;  &lt;/span&gt;Chrono Trigger isn’t especially deep on any level, but it just looks, sounds and plays so damn good that you won’t care.&lt;/p&gt;     &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/dd13922166.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;#2 Final Fantasy IV&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/d45878ad82.gif" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;FFIV (AKA FFII) is a very special game for me.&lt;span style=""&gt;  &lt;/span&gt;It was the first RPG I ever really played.&lt;span style=""&gt;  &lt;/span&gt;It was pretty revolutionary too.&lt;span style=""&gt;  &lt;/span&gt;The story had something RPGs at the time lacked : drama.&lt;span style=""&gt;  &lt;/span&gt;At its heart, FFIV was a simple good vs. evil plot, but characters would argue, fall in love, leave your party and even die as a part of the storyline.&lt;span style=""&gt;  &lt;/span&gt;Nowadays, most of the story comes off as pretty predictable, clichéd and hokey but back in 1991, it blew the minds of the gaming world.&lt;span style=""&gt;  &lt;/span&gt;Scenes like Cecil’s ascension to Paladin status or Tellah’s valiant sacrifice are burned into my memory.&lt;span style=""&gt;  &lt;/span&gt;FFIV also introduced Active Time Battle system here which basically meant that battles kept going even when you were making decisions on your menu, forcing you to be quick.&lt;span style=""&gt;  &lt;/span&gt;FFIV is a little rough around the edges, but it still manages to be completely awesome in every way, from the revolutionary, character driven storyline to the ATB system.&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/2658dca8ce.jpg" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;#1 Earthbound&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/7b650e1832.gif" /&gt;&lt;/a&gt;&lt;/o:p&gt;&lt;/p&gt;   &lt;p class="MsoNormal"&gt;Ah, my personal favorite RPG of all time.&lt;span style=""&gt;  &lt;/span&gt;Largely ignored by critics in its day due to its simple graphics and even more battle system.&lt;span style=""&gt;  &lt;/span&gt;One of the main points of interest about this game is that it takes place in a modern time, unlike most RPGs which take place in a fantasy or sci fi era.&lt;span style=""&gt;  &lt;/span&gt;Thus, instead of drinking potions to restore health, you eat a burger.&lt;span style=""&gt;  &lt;/span&gt;Instead of riding on an airship, you take a bus.&lt;span style=""&gt;  &lt;/span&gt;For some reason, normally mundane things become interesting when they’re in a video game.&lt;span style=""&gt;  &lt;/span&gt;Earthbound has this weird, indescribable charm about it.&lt;span style=""&gt;  &lt;/span&gt;Not everyone “gets” it, but for those who do, EB quickly becomes one of their favorite games.&lt;span style=""&gt;  &lt;/span&gt;The plot is not very complex, the gist of it is that four kids have to stop an alien.&lt;span style=""&gt;  &lt;/span&gt;It seems simple and childish, but it ends up being very moving via the dialogue and music.&lt;span style=""&gt;  &lt;/span&gt;If the ending of the game doesn’t have some sort of effect on you, then you might just not be human.&lt;span style=""&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style=""&gt;&lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/5eb17147b4.gif" /&gt;&lt;/a&gt;&lt;br /&gt; &lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/33545815-115803661285576935?l=professors84.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://professors84.blogspot.com/feeds/115803661285576935/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=33545815&amp;postID=115803661285576935' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/33545815/posts/default/115803661285576935'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/33545815/posts/default/115803661285576935'/><link rel='alternate' type='text/html' href='http://professors84.blogspot.com/2006/09/rpgsa-genre-that-i-can-say-i-have.html' title=''/><author><name>Sam</name><uri>http://www.blogger.com/profile/07521552174340924765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-33545815.post-115687549636749773</id><published>2006-08-29T10:54:00.000-07:00</published><updated>2006-08-29T14:19:08.720-07:00</updated><title type='text'></title><content type='html'>Well, it had to happen. School came along and before you know it, I had two hours between my classes with jack crap to do. So why not start up this again? Like my old blog, almost everything is gonna revolve around my favorite pastime- playing video games. Hopefully, I have enough time to actually put some decent work into this.&lt;br /&gt;&lt;br /&gt;I've been playing lots of fighting games recently. Well, I've always played lots of fighting games, ever since I bought Gamepro's Street Fighter II Turbo guide and learned how to do my first two-in-one, I've been addicted.  My interest comes and goes in cycles, but  I bought Street Fighter Alpha Anthology (great game!) during the summer and it got me hooked all over again. To be quite honest though, I'm sick of not having any real competition.  A majority of the fun in fighting games comes from playing against living, thinking opponents.  Sure, I can find competition, but I'm leagues ahead of them. I'm not bragging or anything, I'm pretty sure I'd get my butt whupped against someone who knew what they were doing. Actually, playing scrubs is making my game WORSE. For example: jumping in randomly is usually a high risk strategy. You're liable to get anti-aired most of the time against someone who knows what they are doing, so it's better to stay on the ground. But if most of my opponents don't even BLOCK my jump-ins, what should stop me?&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/0bff8536cb.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;Street Fighter Alpha 3's Dramatic Battle mode&lt;br /&gt;&lt;br /&gt;It doesn't help that the AI in most fighters is balls. Hyper Street Fighter 2(PS2) is especially guilty of this. Characters like Guile don't have to charge to do their special moves and when the difficulty is turned up so is the amount of damage that is done to me! That seems like an artificial way to pump up the challenge doesn't it? Few developers have went out of their way to make games with good AI. Virtua Fighter 4 is kind of an exception to this, with it's AI based on ACTUAL TOP PLAYERS. How come more games don't do that? Of course, it's also true that the "human factor" is pretty much impossible for AI mimic at this point. Still, I feel like developers could be doing better than they are, but in a genre that is much more about player vs. player competition, does it really matter? You don't really see developers putting a lot of work into the "bots" of FPS games.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.uploadfile.info" target="_blank"&gt;&lt;img alt="Image Hosted by Free image hosting" src="http://www.uploadfile.info/uploads/f25814f0ff.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;Virtua Fighter 4&lt;br /&gt;&lt;br /&gt;The arcade scene around here is pretty nonexistant and getting together with people who can actually play around here is a pain in the butt.  One of my few realistic options would be Xbox Live.  I used to not be the biggest fan of the Xbox, but there isn't much of a fighting game scene around here. There are plenty of fighting games availible on Live, maybe I should give it a closer look.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/33545815-115687549636749773?l=professors84.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://professors84.blogspot.com/feeds/115687549636749773/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=33545815&amp;postID=115687549636749773' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/33545815/posts/default/115687549636749773'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/33545815/posts/default/115687549636749773'/><link rel='alternate' type='text/html' href='http://professors84.blogspot.com/2006/08/well-it-had-to-happen.html' title=''/><author><name>Sam</name><uri>http://www.blogger.com/profile/07521552174340924765</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
